Motorbikes and other cool stuff Pre-alpha 0.4.0
Heyyyllloooo Amazing peeps who read my stuff!
It's been a while since I posted due to work. Things are starting to get a bit easier to manage in total now and so I find myself relaxing in the nights working on the game.
This weekend I tied up a load of loose ends with different systems so the game is a little but more stable that previous builds, although still has its issues.
One nice highlight is the addition of a motorbike. Soon this will be repairable but for now you can ride one around no troubles.
|Pre-Alpha 0.4 Patch Notes|
|Tweaked combat to look more natural|
|Added crafting at bases with crafting tables|
|Added different loot containers|
|Added resource nodes for resources|
|AI Now swap to close range or range weapon|
|Added icons and region names to map|
|Added right card with build/menu items|
|Fixed bug with inventory|
|Fixed bug with guard points|
|Fixed save bug? We'll see|
|Added Tutty new recruit|
|Doors broke this version and will stay open|
|Can hand in bounties for money|
|Added new start screen|
|Added difficulty modifiers|
|Added starting cash option|
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