A small beginning :)
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So here it is, finally. Some public information about my latest game Dead Desert.
I can't believe it's been a year since I started development. It's been a long grind while working on the project nearly every night after work, but I'm super proud and happy of the progress I've made so far. I believe development will go on for another year or two and I welcome that challenge openly.
When I came up with the idea for Dead Desert, it was a combination of two game ideas I had, the first being some form of clone simulation management game, and the second being some form of 2D survival game. When I started designing Dead Desert I didn't realise how well I would be able to combine the two different game ideas, but I'm extremely happy with the results so far.
Almost exactly one year ago I made this draft for what I wanted Dead Desert to be, and I'm surprised how well I managed to follow those very early design decisions, I put this down to making a game similar to everything I had done and played before.
Here is an early mockup of what I wanted the game to look like:
And here is on of these early designs for character inventories:
I hope everyone enjoys reading my page about the game, I look forward to hearing feedback and ideas from other people.
Feel free to contact me about anything, and I also post regular screenshots on twitter! @AJamDonut
Dead Desert [Superseded]
Free roam adventuring on a desert planet with a mixture of wild west, sci fi and fantasy
Status | In development |
Author | aJamDonut |
Genre | Simulation, Adventure, Role Playing, Survival |
Tags | City Builder, Creepy, Multiple Endings, Open World, Sci-fi, Singleplayer |
More posts
- Towns & POI'sApr 07, 2023
- Quiet progressApr 06, 2023
- Motorbikes and other cool stuff Pre-alpha 0.4.0Jul 24, 2022
- Little delays and fresh eyes soonApr 07, 2022
- Hauling and CraftingMar 05, 2022
- Why build a baseFeb 23, 2022
- Different game startsFeb 17, 2022
- Nearly ready for alpha!Feb 09, 2022
- Pre-Alpha 0.3 launched - Taking donations!Jan 30, 2022
- Pre Alpha 0.3 Patch NotesJan 30, 2022
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